Mount And Blade Warband Best Wife
Hi everyone, I have played about 70 hours of this game, in a first time test save game and then the main one I'm playing now (Diplomacy). I have married before but it was literally the first woman who would say yes to me, so I have a few questions to make sure I maximise the opportunity.I have 4 ladies with 20+ relations and 3 with 10+. Some are with a faction I mercernaried for before joining my current faction.Should I make sure I'm friendly with all related lords first or can that be sorted out after?.Should I marry the Lady with the highest number of relatives, or with the most powerful/highest renowned?Any help with this would be appreciated as I'm kinda (excuse the pun), groping in the dark woth this one.Also general political alliance maximisation thread!. Should I make sure I'm friendly with all related lords first or can that be sorted out after?Every lady has one guardian whose permission you'll need if you want to marry without severely pissing someone off. This guardian is the lady's father, or by lack of father, her brother. Your relationship with other relatives isn't any more important than your relations with other lords.Should I marry the Lady with the highest number of relatives, or with the most powerful/highest renowned?Going for someone with a large amount of relatives is nice, because (at least in Diplomacy), being related to other lords increases your relations with them on a regular basis.I personally go for a lady with a high amount of positively natured relatives.
R/mountandblade: A subreddit and community for the Mount & Blade series, created by TaleWorlds Entertainment. Been looking for a good wife in bannerlord, what’s your opinion on who’s the best, i’m quite font of Abagai but. Mount & Blade Warband. Videogameasset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Recently added 30 View all 959. Log in to view your list of.
Honourable or good-hearted lords are invaluable in you want to create your own kingdom (which all of us want, of course) because of their loyalty, and the promise of their daughter/sister/niece being a queen tends to get people to join your faction, so you'll have a nice chance of getting very loyal lords if you marry the right girl.
.: September 16, 2008 (online).: September 19, 2008.: September 30, 2008Mode(s)Mount & Blade is a 2008 medieval for, developed by the Turkish company, and published by the Swedish company. In the game, the player controls a customized character to battle, trade, negotiate, and ultimately become the ruler of the fictional land of Calradia.Mount & Blade initially received a mixed critical reception overall. Reviewers praised the game for its innovative combat mechanics, complex character skill system, and large community, but also criticized it for its repetitive quests, dialogues, and locations, as well as low graphics quality. A standalone expansion, was released in March 2010, and a spin-off expansion, was released in May 2011. A proper sequel, was released in on March 30th, 2020. Contents.Gameplay Mount & Blade is a single-player, action-oriented role-playing game without any fantasy elements, which takes place in a medieval land named Calradia. The game features a, in which there is no storyline present.
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The player is able to join one of the five battling factions, fight as a mercenary, assume the role of an outlaw, or remain neutral.At the start of the game, the player is offered a set of options to customize the character. The player answers a series of multiple-choice questions about the character's past and sex, which generate the character's initial attributes. Then the player has the option to sculpt their character's facial features.Traveling to other locations, or interacting with other parties is done by the desired destination. Upon encountering enemy parties, the player can try to avoid a conflict, or can engage in a battle with them. In Mount & Blade each battle is attributed a renown value, according to the number and power of the members of each party.
The player gains the renown if he or she wins the battle. With increased renown, the player achieves higher standing in the game and may be offered vassalage by the leaders of one of the five factions. By becoming a vassal, the player is given control over a certain, which he or she can manage and collect taxes from. By solving quests or defeating opponents the player is awarded, which can be used to improve attributes, skills, and weapon proficiencies to further develop the character. Weapon proficiencies can also be improved over time by inflicting damage on other opponents.
An enemy caravan running away from the player. The numbers by the party indicate the combatants, plus the prisoners, respectively.There are four main areas where battles take place: on the open map when two or more hostile parties meet, in tournaments organized in town arenas, in siege combat where the player is either defending or attacking a fortification, or in settlements after a triggering event (e.g. A village is infested by bandits, guards catch the player sneaking into a hostile settlement, the player is ambushed, villagers rebel while the player is collecting taxes, or the player plunders a village). The number of soldiers each party can hold is limited by the 'leadership' skill and the renown of the leader. Participants in a battle can be either mounted or on foot.
The player has to indicate the direction in which he or she wants to swing by moving the mouse accordingly, unless they have changed the options so that the game automatically chooses it for them. Aiming with a ranged weapon is also done by using the mouse.Damage is dealt depending on multiple factors. Aside from each weapon's quality, its effectiveness is also influenced by the character's skill with that type of weapon, and the speed of the player relative to the target: for example, a javelin thrown while running or riding a horse will be potentially more damaging than a javelin thrown while standing still. Further, weapons have certain ranges where they are minimally and maximally effective, which gives the different weapon types different playing styles. A spear, for instance, will do minimal damage when used on an enemy very close to the player, where a hammer could cause maximum damage.